Senior Editor, News,GameDeveloper.com
July 3, 2026
4 Min Read

Logo via Game DeveIoper / Vice City image via Rockstar
Thirty years of hurt. Never stopped me dreaming.
There appears to be a near 1:1 overlap between supporting England during a major football tournament and working in games. Both require a delusional sense of optimism in the face of historic disappointment and disaster. An almost unshakable ability to dream of the impossible during periods of bleak, unrelenting crisis. Despair to euphoria and then back again.
Sounds familiar, doesn't it?
As the industry collectively holds its breath ahead of what is widely expected to be another brutal round of layoffs at Xbox next week, it's worth remembering why I suspect many of you reading this ventured into video games in the first place. To craft something truly special and imbue the world with meaning. To leave your mark on those players who genuinely adore the artform. To find your community and build lifelong friendships.
I suspect those words will feel hollow in a week's time—perhaps they already do—but I implore anybody reading this to cling on to what you love about this space. Rally together. Support your peers. Dare to hope. Maybe one day, video games will come home again.
Related:Own goal specialist Xbox rifles another into the roof of the net - Patch Notes #60
Union workers establish hardship fund to support devs impacted by layoffs
via Game Developer // Direct-join union UVW-CWA has launched the Game Worker Hardship Fund to provide financial aid to developers struggling in the wake of mass layoffs. It will be possible to request up to $5,000 through the initiative, which aims to help with everything from medical bills and groceries to rent and work expenses.
Ubisoft taps former 2K president Christoph Hartmann to oversee Tom Clancy franchise
via Game Developer // Ubisoft continues to make notable hires at the top of its revamped studio ecosystem—or, at least, what's left of it following massive cuts. This time, the French publisher has recruited former 2K president and Amazon Games boss Christoph Hartmann to lead 'Creative House 2,' a new(ish) division that will oversee franchises such as The Division, Ghost Recon, and Splinter Cell.
PlayStation ending production of physical software in January 2028
via Game Developer // Hold your discs close, because they aren't long for this world. Yes, as you might have heard, Sony is preparing to completely ditch physical media on PlayStation in January 2028 in response to shifting "consumer trends." That move has gone down as well as you'd expect.
Major Chipmakers Sued For Price-Fixing Amid 'RAMpocalypse'
via Law360 // A federal lawsuit filed in California has accused Samsung, SK Hynix, and Micron of coordinating an exit from the "conventional" RAM market to focus on producing high-bandwidth memory (HBM) for data centers, driving up the price of components in the process. Coordinated price fixing or simply a sign of the times? We're about to find out.
Related:'We mean business:' Xbox union workers fighting back with 'Save Our Devs' rally on July 15
Top ‘Suicide Squad’ Developers Say the Flop Made Them Not Want to Make Games Anymore
via Bloomberg // Suicide Squad: Kill the Justice League designer Johnny Armstrong and director Axel Rydby have spoken candidly about their experience attempting to drag the ill-fated live service shooter out of a gruelling seven-year production cycle. "I was following a spreadsheet, some elusive marketing-analysis spreadsheet that no one could present clearly. I kind of felt like this isn’t the gaming industry I wanted to work in," said Rydby. It's hard to imagine anybody dreams of becoming a game developer to acquaint themselves with Excel. Dire stuff.
Rockstar accused of ignoring pay inequity, mandating crunch, and weaponizing bonuses
via Game Developer // Grand Theft Auto VI is poised to become one of the biggest entertainment products in history when it arrives in November, but how is developer Rockstar treating those responsible for crafting the hotly anticipated title? According to multiple employees based in the UK, their reward has been a struggle against pay inequity, bonuses that can be withheld without obvious cause, and in some instances relentless crunch.
Related:Asha Sharma joins Federal Reserve advisory task force days after laying off thousands at Xbox
Xbox testing disc-to-digital feature that digitizes a physical game collection
via The Verge // Microsoft is reportedly about to follow in the footsteps of Sony and drop support for physical software on Xbox. To soften the blow, the company is purportedly working on a disc-to-digital feature that will allow Xbox owners to digitize their physical video game collection. It's claimed, however, that the feature will only be compatible with Xbox One and Xbox Series X | S releases.
Krafton Agrees to Pay 'Subnautica 2' Bonuses as Developer's CEO Resigns
via Bloomberg // A protracted legal dispute between the founders of Subnautica 2 developer Unknown Worlds and publisher Krafton has been laid to rest. Krafton has agreed to pay bonuses to the entire Unknown Worlds team after reaching a settlement with studio leaders that will also result in the departure of CEO Ted Gill. The bonuses will be paid in three annual instalments and result in the Subnautica 2 team receiving "significantly more" compensation than first agreed.
About the Author
Senior Editor, News, GameDeveloper.com
Game Developer news editor Chris Kerr is an award-winning reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton.

0 Comments
Log in to join the conversation.No comments yet. Be the first to share your thoughts.