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  2. CTRL-G: Controllable Generative Graphics for Games

Generative AI is rapidly transforming game development, enabling new approaches to content creation, simulation, and player interaction. However, for interactive systems, the central challenge is not generation alone, but control—the ability to steer generative models in real time, align them with player intent, and integrate them into production pipelines.

CTRL-G (Controllable Generative Graphics for Games) brings together experts from artificial intelligence, graphics/VFX, and ethics to explore how generative systems can be made controllable, responsive, and usable within modern game engines.

Authors

Arnav Jhala (North Carolina State University)

Anjul Patney (NVIDIA)

Michael Lentine (Epic Games)

Monde Duinkharjav (NVIDIA)

Publication Date

Monday, July 20, 2026

Published in

Research Area

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